Thirteenth International Conference on the Arts in Society

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Theme 1: Arts Education

Teaching and learning through and about the arts

Ways of seeing, ways of knowing, ways of learning
Teaching and Learning Arts Practices
Multimodal literacies, multiliteracies in arts education
Literacy and the literary: texts at school
Arts pedagogies
Art history: purpose and pedagogy
Creative arts in the humanities
Art as self-inquiry
The work of the arts student, researcher and teacher.
Keywords

Arts Education
Performance Studies
Art History
Digital Media Education
Creative Arts
Literacies
Multimodality
Multiliteracies
Perception
Cognition
Affect
Self Inquiry
Arts Pedagogies
Theme 2: Arts Theory and History

Interrogating arts histories, theories, paradigms and frameworks for critical analysis

Sense-Making: Connecting the Arts to Everyday Life
Mimesis: perspectives on the ‘real’ and ‘representation’
Authenticity and voice
Continuity and change in arts histories
Cultural theory in art history
Naming and classifying art forms
Defining the aesthetic
Defining the avant-garde: the creative, the innovative, the new
Categorizing genres
The ethics of art and arts practice
Arts products: aura and artifact
The work of the critic
Abstraction in art
Crossing borders: anthropology, ethnography and art
Art movements
Keywords

Art Theory
Art History
Aesthetics
Artforms
Genre
Design
Ethics
Representation
Abstraction
Minimalism
Complexity
Sense-Making
Semiotics
Semantics
Cultural Theory
Anthropology
Ethnography
Avant-Garde
Innovation
Originality
Creativity
Authority
Authenticity
Aura
Criticism
Theme 3: New Media, Technology and the Arts

Examining the use of technologies and media in the arts

New Media, Internet and Digital Arts
Moving pictures: Cinema, Film, Television, Video, Multimedia
From passive viewer to active user: new artforms and audience interactivity
Design Technologies
Spatial and architectonic arts
The art of games and gaming
Online Cultures, Social Networks and the Arts
Multimedia, mixed media and multimodal arts
The creative industries in a post-industrial or knowledge society
The nature of the ‘virtual’
Digital media arts and education
Keywords

Arts and Technology
The Virtual
Design Technologies
Design Arts
Cinema
Film
Television
Video
Multimedia
Cyberspace Art
Digital Arts
Games
Theme 4: Social, Political and Community Agendas in the Arts

Addressing social, political, and community agendas in the arts

The Arts and Disability
Arts Festivals and Biennales
Arts as Activism
Arts and identities: local, regional, national, global
Art, Religion and Spirituality
Museums and galleries as social institutions
The Prison and Art
Defining audiences: the role of the reader, viewer, listener
The arts in popular culture and the media
Arts Policy, the State and Law
The Business of Art
Human Rights, Social Justice and the Arts
Art, Well Being and Healing
Public Arts, Collective Memory, Cultural Heritage
Artistic Expression, Identity and Cultural Rights
Art and Globalization
Diasporic, ethnic, multicultural and ‘world’ arts
Art of nature: ecoaesthetics and the culture of sustainability
Gender, LGBT arts and queer culture
Art as propaganda, advertising as Art
Arts in Tourism and Economic Development
Keywords

Politics of Art
Community Arts
Arts Festivals
Art Museums
Commercial Arts
Public Arts
Arts Policy
Arts and Diversity
Arts and Identities.